A Boy and His Pig

June 05, 2009 by Adam in NWN2

I did a bunch of testing last night, using a new character in order to test out an issue with animal companions running around on the open ocean. I think this one is sorted out, though I think I would have liked watching a giant pig roam the seas.

As for the big news, I have another build ready to go:

Dark Waters (full - 580 MB).

Here are the bug notes.

I'm waffling as to whether or not this is the final version. You should be able to play all the way through and have a fairly fun and clean experience. There are still some known bugs and the High Seas system still has strange, erratic problems. Most of the issues that remain are either minor or difficult to reproduce/fix.

I spent some time this morning trying to work around a weird issue where if your entire party dies at once, Death arrives, but a "you've been defeated" GUI panel has already popped up. You can use the number keys to navigate Death's dialog, but the GUI panel stays around. What's really weird is that I don't call the death GUI, so it seems like it's built in to the latest patch.

In any case, I think I'm going to let people tinker with it over the weekend. If no new huge errors are found, it may just be time to post it to the Vault and call it good.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.